Your landing point, simply called the Pit, is filled with the shattered remains of "heretics" from millenia ago. The soul prison is divided into three sections.If you are overleveled, the game will allow for scaling the encounters to match your power. While falling, you will need Resolve 16 or Athletics 7 to avoid injuring yourself against the wall. Otherwise you splatter all over the place at the bottom. The area is reached by jumping into the pit at Burial Isle, after securing the support of the gods.The following text is shown after (successfully) jumping into the pit in Burial Isle, alongside a narration: The spite of Woedica is eternal and so the souls would linger above, at the site of the old Court, not permitted to leave the island, forever severed from the cycle. In truth, they received leniency but not true mercy. To achieve release, they had to beg the forgiveness of a god, pledge their soul to them, and then they would be lifted from this place to the world above. Souls were then confined there until they repented. Those who did not break were cast down beneath the earth, buried far from the surface and locked inside adra cells that rendered them immobile. The disciples of Iovara - and eventually the Apostate herself - were brought to the above-ground facilities on what's now known as the Burial Isle, where they were subjected to horrifying torture. This is Breith Eaman, the Court of the Penitents, and the focal point of Thaos' inquisition two millenia before modern times.
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